est-il possible de créer une méthode d'extension en C # 5.0 pour donner les mêmes résultats que l'opérateur C # 6.0 Elvis (?.)?
Par exemple: P>
//C# 6.0 way var g1 = parent?.child?.child?.child; if (g1 != null) // TODO //C# 5.0 way var g1 = parent.elvisExtension().child.elvisExtension().child.elvisExtension().child; if (g1 != null) // TODO
3 Réponses :
Il peut être possible d'utiliser la même méthodologie que moqueur (qu'au lieu de retourner Ceci est assez simple vers l'avant et obtient la fonctionnalité de base fonctionnant: P> parent code>, il retournerait un "simulateur" du parent qui retournerait nul ou la valeur des objets). Cependant, cela devient un peu plus compliqué.
var result = person.Elvis(p => p.Parent).Elviss(p => p.Id);
Vous pouvez bien sûr faire quelque chose comme ceci:
var getter3 = parent.GetChild().GetChild().GetChild(); if (!getter3.NullFlag) { //safe; }
Désolé, mais la réponse doit donner une solution de méthode d'extension.
Il utilise une extension, vous voulez dire que vous ne pouvez pas ajouter de propriété à la classe?
Comme le vrai Elvis - il devrait une extension pour tout type d'objet.
oui; C'est l'opérateur monadique carte em> et s'appelle Select () dans LINQ. Une fois que vous avez ajouté l'autre méthode d'extension LINQ associée, l'opérateur d'aplatissé monadique SelectMany (), vous pouvez commencer à utiliser la syntaxe de compréhension Linq em> pour que Elvis passe vraiment à ses hanches. using System;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
namespace PGSolutions.Utilities.Monads {
using static Contract;
/// <summary>An immutable value-type MaybeX{T} monad.</summary>
/// <typeparam name="TValue">The base type, which can be either a class or struct type,
/// and will have the Equality definition track the default for the base-type:
/// Value-equality for structs and string, reference equality for other classes.
/// </typeparam>
/// <remarks
/// >Being a value-type reduces memory pressure on <see cref="System.GC"/>.
///
/// Equality tracks the base type (struct or class), with the further proviseo
/// that two instances can only be equal when <see cref="HasValue"/> is true
/// for both instances.
/// </remarks>
public struct MaybeX<T> : IEquatable<MaybeX<T>> where T:class {
/// <summary>The Invalid Data value.</summary>
[SuppressMessage("Microsoft.Design", "CA1000:DoNotDeclareStaticMembersOnGenericTypes")]
public static MaybeX<T> Nothing { get { return default(MaybeX<T>); } }
///<summary>Create a new MaybeX{T}.</summary>
private MaybeX(T value) : this() {
_value = value;
}
/// <summary>LINQ-compatible implementation of the monadic map operator.</summary>
///<remarks>
/// Used to implement the LINQ <i>let</i> clause and queries with a single FROM clause.
///
/// Always available from Bind():
/// return @this.Bind(v => projector(v).ToMaybe());
///</remarks>
public MaybeX<TResult> Select<TResult>(
Func<T, TResult> projector
) where TResult : class {
projector.ContractedNotNull(nameof(projector));
return (_value == null) ? default(MaybeX<TResult>) : projector(_value);
}
///<summary>The monadic Bind operation of type T to type MaybeX{TResult}.</summary>
/// <remarks>
/// Convenience method - not used by LINQ
/// </remarks>
[SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures")]
[Pure]
public MaybeX<TResult> SelectMany<TResult>(
Func<T, MaybeX<TResult>> selector
) where TResult:class {
selector.ContractedNotNull(nameof(selector));
return (_value == null) ? default(MaybeX<TResult>) : selector(_value);
}
/// <summary>LINQ-compatible implementation of the monadic join operator.</summary>
/// <remarks>
/// Used for LINQ queries with multiple <i>from</i> clauses or with more complex structure.
/// </remarks>
[SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures")]
public MaybeX<TResult> SelectMany<TIntermediate, TResult>(
Func<T, MaybeX<TIntermediate>> selector,
Func<T,TIntermediate,TResult> projector
) where TIntermediate:class where TResult:class {
selector.ContractedNotNull(nameof(selector));
projector.ContractedNotNull(nameof(projector));
var @this = this;
return (_value == null) ? default(MaybeX<TResult>)
: selector(_value).Select(e => projector(@this._value, e));
}
///<summary>Returns whether this MaybeX{T} has a value.</summary>
public bool HasValue {
get {
Ensures((_value != null) == HasValue);
return _value != null;
}
}
///<summary>Extract value of the MaybeX{T}, substituting <paramref name="defaultValue"/> as needed.</summary>
[Pure]
public T BitwiseOr(T defaultValue) {
defaultValue.ContractedNotNull(nameof(defaultValue));
Ensures(Result<T>() != null);
return _value ?? defaultValue;
}
///<summary>Extract value of the MaybeX{T}, substituting <paramref name="defaultValue"/> as needed.</summary>
[Pure]
public static T operator | (MaybeX<T> value, T defaultValue) {
defaultValue.ContractedNotNull(nameof(defaultValue));
Ensures(Result<T>() != null);
return value.BitwiseOr(defaultValue);
}
///<summary>The invariants enforced by this struct type.</summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic")]
[ContractInvariantMethod]
[Pure]
private void ObjectInvariant() {
Invariant(HasValue == (_value != null));
}
///<summary>Wraps a T as a MaybeX{T}.</summary>
[Pure]
public static implicit operator MaybeX<T>(T value) => new MaybeX<T>(value);
readonly T _value;
#region Value Equality with IEquatable<T>.
/// <inheritdoc/>
[Pure]
public override bool Equals(object obj) => (obj as MaybeX<T>?)?.Equals(this) ?? false;
/// <summary>Tests value-equality, returning <b>false</b> if either value doesn't exist.</summary>
[Pure]
public bool Equals(MaybeX<T> other) =>
_value != null ? other._value != null && (_value == other._value || _value.Equals(other._value))
: other._value == null;
///<summary>Retrieves the hash code of the object returned by the <see cref="_value"/> property.</summary>
[Pure]
public override int GetHashCode() => (_value == null) ? 0 : _value.GetHashCode();
/// <summary>Tests value-equality, returning false if either value doesn't exist.</summary>
[Pure]
public static bool operator == (MaybeX<T> lhs, MaybeX<T> rhs) => lhs.Equals(rhs);
/// <summary>Tests value-inequality, returning false if either value doesn't exist..</summary>
[Pure]
public static bool operator != (MaybeX<T> lhs, MaybeX<T> rhs) => ! lhs.Equals(rhs);
///<summary>Tests value-equality, returning <see cref="null"/> if either value doesn't exist.</summary>
[Pure]
public bool? AreNonNullEqual(MaybeX<T> rhs) =>
this.HasValue && rhs.HasValue ? this._value.Equals(rhs._value)
: null as bool?;
///<summary>Tests value-equality, returning <see cref="null"/> if either value doesn't exist.</summary>
[Pure]
public bool? AreNonNullUnequal(MaybeX<T> rhs) =>
this.HasValue && rhs.HasValue ? ! this._value.Equals(rhs._value)
: null as bool?;
#endregion
/// <inheritdoc/>
[Pure]
public override string ToString() {
Ensures(Result<string>() != null);
return SelectMany<string>(v => v.ToString()) | "";
}
}
[Pure]
public static class MaybeX {
///<summary>Amplifies a reference-type T to a MaybeX{T}.</summary>
///<remarks>The monad <i>unit</i> function.</remarks>
public static MaybeX<T> AsMaybeX<T>(this T @this) where T:class => @this;
///<summary>Amplifies a reference-type T to a MaybeX{T}.</summary>
///<remarks>The monad <i>unit</i> function.</remarks>
public static MaybeX<object> ToMaybeX<T>(this T @this) where T : struct => @this;
///<summary>Returns the type of the underlying type {TValue}.</summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "this")]
public static Type GetUnderlyingType<T>(this MaybeX<T> @this) where T:class {
Ensures(Result<System.Type>() != null);
return typeof(T);
}
public static MaybeX<T> Cast<T>(this MaybeX<object> @this) where T:class =>
from o in @this select (T)o;
}
/// <summary>Extension methods to enhance Code Contracts and integration with Code Analysis.</summary>
[Pure]
public static class ContractExtensions {
/// <summary>Throws <c>ContractException{name}</c> if <c>value</c> is null.</summary>
/// <param name="value">Value to be tested.</param>
/// <param name="name">Name of the parameter being tested, for use in the exception thrown.</param>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "value")]
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "name")]
[ContractAbbreviator] // Requires Assemble Mode = Standard Contract Requires
[DebuggerStepThrough]
#if DEBUG
[MethodImpl(MethodImplOptions.NoInlining)]
#else
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#endif
public static void ContractedNotNull<T>([ValidatedNotNull]this T value, string name) {
Requires(value != null, name);
}
/// <summary>Decorator for an object which is to have it's object invariants assumed.</summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "t")]
public static void AssumeInvariant<T>(this T t) { }
/// <summary>Decorator for an incoming parameter that is contractually enforced as NotNull.</summary>
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false)]
public sealed class ValidatedNotNullAttribute : Attribute {}
}
}
Pieter, comment l'utiliser après la "prochaine étape"?
@ N.D.B: Exemples de la solution complète sur mon GitHub: Github.com/pgeerkens/monads . Je vais regarder de poster quelque chose ici ce soir après le travail.
Elvis opérateur, aime ça.
Ce n'est pas l'opérateur d'Elvis. Voir: en.wikipedia.org/wiki/elvis_opérator Je l'appelle "elvis aux yeux opérateur"
?: code> est l'opérateur conditionnel en C #: MSDN. microsoft.com/en-us/library/ty67wk28.aspx
?. code> est un opérateur conditionnel null: msdn.microsoft.com/en-us/library/...